Why Halo 3 (and usability) is cool

I was telling Jeff about this article on IM the other day, and I felt the need to share. It may help to understand why I think it’d cool if you understand what I do for a living. Long story short (too late), I am and Information Architect, and hold an MS in Human Computer Interaction. The point of all that is that I really get in to how people interact with interfaces. I design them, I test them, and I try to evaluate those tests and their results to improve the interface. That being said, the recent cover article in Wired is basically all about how Bungie and Microsoft are testing the new Halo 3 using user testing proceedures I learned about in grad school and often have occation to use at work.
What’s cool is the subtleness of the design, the problems, and their corrections. In any case, just go check out Halo 3: How Microsoft Labs Invented a New Science of Play over at Wired.

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